Key features include:
- Flexible stat system with core and special stats, dynamic modifiers, and stat operations.
- Robust inventory system with stackable items, equipment slots, and rarity/stat-based item logic.
- Procedural item and gear generation, allowing the creation of randomized equipment with stats and rarity tiers.
- Seamless integration with UI, including item comparison, stat visualization, and equipment feedback.
- Designed for extensibility and performance, with clean architecture and subsystem-based logic to support complex RPG mechanics.